We talked about totem management the other day, and I thought I’d take the time to cover the sometimes contentious arena of paladin blessings as well. Since the number of paladins determines the need for nit-picking on your buff choices, we’ll cover this by number of paladins in your group or raid followed by the composition of your buffing group by class.
While, hopefully, you’ll have some nice person setting up your buffs when you first ding 80, you CAN be the only paladin or one of two in a raid both starting out, and having the calls for blessing scattering across raid channel every two seconds can drive the best of us batty!
The Blessings: Greater, One and All
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 30 min.
Does not stack with 8% Kings drums.
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 550 for 30 min.
Talented: Retribution (2/2)
Increases the effect of your Blessing of Might spell by 25%.
Paladins who take this talent will increase attack power by 688.
Does not stack with Battle Shout.
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 92 mana every 5 seconds for 30 min.
Talented: Holy (2/2)
Increases the effect of your Blessing of Wisdom spell by 20%.
Holy Paladins who take this talent will restore 110 mana every 5 seconds.
Does not stack with Mana Spring Totem.
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage taken from all sources by 3% for 30 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana.
Does not stack with Grace.
One Paladin: I Can Handle It!
Battleshout + Drums–Sanctuary
Cat only with Battleshout–Kings
Drums–consider Wisdom for Moonkin and Trees
Note: Bears may request Sanctuary. If Bear only feel free, otherwise, I’d stick to Kings.
Arcane with Drums–Wisdom
Whatever you do best!
Note: Experienced priests may request Kings.
Enhancement only without Battleshout–Might.
Note: New shamans may request Wisdom. If restoration shaman requests, make sure they are not dropping Mana Spring Totem.
Duos: We Can Tackle Anything
With a second paladin, you need to take into account your spec and his or her main spec. Make sure the person with the best talents for the job is casting that Blessing.
Depending on composition and non-paladin blessings, two paladins can cover an entire raid with all pertinent blessings. The following should be done if you have additional raid buffs:
Battleshout–Replaces Might. All relevant classes gain Sanctuary.
Drums–Replaces Kings. Can be useful if you need Sanctuary for progression.
Mana Spring Totem–Replaces Wisdom. If you do not have a Holy paladin in your raid, do not cast Wisdom if this is available.
Might and Kings
Moonkin or Tree—Wisdom
Might and Kings
Wisdom and Kings
Note: If a Protection paladin and any other combination, I generally suggest that long buffs be cast of your preferred, and short buffs of kings.
Kings and Might
Elemental or Restoration–Wisdom
Kings and Might
Kings and Wisdom
Three or More
With four paladins you can buff every class with every buff; with three, you can buff every class but paladins, shamans and druids with every potential buff. Make sure that those paladins with full talents in the buff are assigned.
Be careful! If you do not have talented Might and Battleshout is available or Wisdom and Mana Spring Totem is available, do not use those blessings.
Kings and Sanctuary
Death Knight, Hunter, Rogue, Warrior
Druids, Paladins, Shamans
Might and Wisdom
If you’ve ever in a jam, and can’t decide, it’s hard to go wrong with Kings! However, if you’re ever called on to be the Blessing Diva of your guild or raid, be prepared, and save yourself those annoying, “But I wanted the other one,” spam.