I’m just gonna get some inherent classist b.s. outta the way first by saying: some of favorite players are death knights. Favorite tanking partner of all time: Aum. He was tight, awesome, knew when to blow cooldowns and was willing to tank swap. One of my favorite DPS: Deathtospies. Came back to the game, and rather than leveling his rogue, rolled a death knight and has been rocking it ever since.
Oh, if I only knew how bad you deathtards™ had it, I don’t think I would have ever considered sinking the amount of time and energy I have into my fledging unholy/blood dynamo Nightfall.
I understand that they are a lot of bad players out there that rolled death knights. I DO. Kurn has a survey up at the moment asking the worst tanking class (in general) and the overwhelming response so far is death knights. I myself answered Death Knight, although a couple of years ago, it would have been paladins hands down.
While, as the above commentary suggests, I’m as guilty as the next person as labeling a class of players slightly above pond scum, in actuality, I do my darndest to keep those opinions to myself until I am actually confronted with a bevy of fail, and then I vocally call out the player, and don’t blame it on his or her class.
Why I expect everyone to act as rationally as I do, I have no idea (and just gloss over that Windsoar is rational bit, it’s sure to bite me in the ass soon I’m sure). However, I was just totally unprepared for the massive amounts of monkey poo that people feel free to fling at DK’s before they even KNOW whether the person is any good at playing the class.
Let’s face it, death knights, especially coming out of Arthas’ training ground are massively overpowered and a hell of a fun to play. Even people who dislike melee or tanking classes tend to try the Death Knight because the original investment is so minimal. Roll a character, start on the cusp of Outlands.
A lot of players find that they don’t like it, but they stick with it hoping it’ll “get better.” Others just have so much fun smashing things with a big axe/sword/mace that they just can’t give it up: even when they know its not their best class. And then there’s the normal brand of suck players who just never understand that they’re not good at any class, because, well… I don’t know why. There are just bad players out there.
Today I started running random dungeons for the first time. In that time I have ignored six players, all based on their reaction to my class (at least as far as I could tell.) The absolute worst behavior that I exhibited, and which I’m a bit ashamed of even while managing to talk myself into the absolute necessity to save my own skin, was dropping group mid-pull. I managed to exit the dungeon with 86 hit points to my name and saved myself a repair bill.
Why’d I do it? I mean, I’ve died countless times for groups and come running back in, because, well, I look at regular randoms as the training ground for making players competent at their class in a group setting when they hit end-game. However, when I entered the dungeon (in progress–they had killed the first boss), the first sentence uttered was “OMG, another fail DK.”
“No skin off my nose if you wanna wait for another dps,” I reply.
“HURRY UP HEALER.” I then notice that the healer is outside the instance. From the comments flying back and forth about how he hasn’t healed in awhile, I gather the healer is new to the group too.
The tank charges in to the trash to start moving Hadronox. And doesn’t move. Even when the two-add packs appear to flank our position. Even when the packs begin zeroing in our healer. Even after I drop a death and decay and begin death-gripping the most likely source of death for said healer. As the entire wave of adds turns my way, I pop Icebound Fortitude and wait for the tank to roar, swipe, cry, bitch, moan something. Nothing. And so I leave just as a fellow DPS, also saving the healer, collapses.
Somehow, I cannot imagine myself dropping group if the tank hadn’t made the comment about my failure before we started. I’ve grown very thin-skinned over my less than 24 hours of dungeoning as a death knight, and I refuse to be pigeon-holed as a failure before I’ve taken my first swing, dropped my first death and decay, or blown my first Horn of Winter.
Not once did someone ridicule my gear, talent choices, or general lack of dps. At 74, my gear is nothing fancy having been gained from high-end Outlands quests as I worked towards Loremaster. Add to that, I have been utterly lazy: gem slots are empty, enchants are not to be found, and on a good day I’ve remembered to put some kind of rune on my weapon. My unholy spec is built for leveling, not dungeoning, and while I will always take a running buff when available on ANY class, I can understand min/maxers who ridicule those choices. Same goes for my dps, which, judging by today, ranges from barely adequate to downright god-like depending on the group I happen to be in.
So next time you’re oh so tempted to pick on that errant death knight, remember to
Judge the player, not the class