We have a simple loot system in Production Company. If you need an item, you roll on it. If you want it for off-spec, you roll a 200. If you want it for fun or don’t think you’ll use it much, you roll a 300. Whoever is highest (based on priority 100>200>300) wins the loot. But do they keep it?
Roll on [Awesome Epic]
Player 1 rolls 82 (1-100)
Player 2 rolls 15 (1-100)
Player 3 rolls 185 (1-200)
Player 4 rolls 91 (1-100)
Player 4 receives [Awesome Epic]
– #4: You sure you don’t need this 2. I got a really cool ring last week, and I see you’re using 397 legs.
– #2: Oh no, you should definitely keep it, because I won this trinket a few days ago. I can wait for the next token.
– #4: Well ok…. /opens trade with #1. You know, I think you should have these 1, I mean, this would give you 3 pieces, and then you’d be one away from a 4-piece.
– #1: But it might take me weeks to get another tier token, and you can use it now. Just keep it already!
– #4: You know, maybe I should give it to #3. They use their off-spec once an expansion, but what if we need them to swap on the final boss this tier? They need to be prepared!
Wednesday I spent about an hour trying to get rid of a truly excellent trinket, because, well, you know. I didn’t need it. It’s probably a good thing we have a roll system as opposed to say, open bartering, or we’d never get loot distributed. As it is, I think we redistribute the wealth so frequently that it would be impossible to do any kind of “accounting” as to who actually received what and when, which makes me blessedly thankful that we don’t have one of those pesky point systems.