You Tell Me

I’m getting a lot of questions about configuring specific raid frames (grid/x-perl/pitbull).  I tried to provide other resources that are already available for these programs, but if there’s a need, I’ll be happy to do some write-ups on these choices.  However, since I don’t use all of them all the time, it will take me some time to get em back up and running and tinkering with different settings to test them out and provide some good information…

So, is this needed?  And if so, what’s on your mind the most?

The Lost

WoW has been my personal game of choice for the last few years — I’ve taken breaks (i.e. bye bye subscription) a few times over the years, but I keep coming back to see the new content and take a stab at another character that I haven’t leveled yet.

Over the last couple of weeks, a couple of my regularly read blogs, and more than a few of my “stop in when I wanna read something different” blogs have decided to expand their focus from WoW only — or even primarily.  What makes well established, and frankly, committed WoW gamers turn their back on a game that fuels two of their past-times? Continue reading

The Impact of Badges

Badges: Tokens found on the bodies of dead bosses.  Can be exchanged with merchants in order to get newer gear.

The Progression

When badges were first introduced, I loved them.  L-O-V-E was in the air!  I was running heroics every day for upgrades already, and badges made it easier for me to get some choice pieces, replacing those items that I had crafted myself, but were a little short on the stat allotment.  Badges made sense to me — I could upgrade a piece of gear when I spent enough time killing baddies to earn it, not when it arbitrarily dropped off said baddie.

This trend continued when raiding in Northrend became available.  I was killing bigger, meaner, nastier baddies that required me to have more help.  The rewards were greater, but again, I got this nifty token, and if I spent enough time killing enough baddies, I could turn in a bushel of them for a great piece of gear instead of waiting for a random drop that may or may not be destined for my backpack.

Then, another rank of raid dungeons and another set of badges.  Again, the difficulty was harder, but the badges served the same purpose — giving me equivalent gear to the danger I was facing in order to get gear to fight the same said baddies.  Awesome!

And then comes the conundrum, the part I just fail to grasp in a non-ambivalent way — new badges, for better gear… at the earliest content level available.  Whaaaa? Continue reading

I Fell in Love in Northrend

I’m sure when news of Cataclysm hit, someone was really wishing for their class to be …. murloc. Or maybe it was just me.

Not much is known about the funny little creatures, but everyone who’s had a low level character has run across a murloc encampment a time or two. Their distinctive chatter has been mocked and laughed over by many, and their poor fishy appearance makes it easy to see them as weird slimy… things. Not much is shared about murlocs in any of the lore. Official information states their origins and age are perhaps greater than previously suspected, and although they have been seen as allied or worshipping the naga, this is perhaps, a hasty assumption.

In all encounters prior to Northrend, murlocs have been hostile to members of the Alliance and Horde alike. It is not until Northrend that any attempts to broker services are sought. There are two murloc quests hubs available in Northrend, one beginning on the shores of Howling Fjord, and the other, within the cleft of Coldarra and the mainland of Borean Tundra, where the ocean flows freely. The murlocs do not differentiate between the factions, but seek help from whatever hand is offering it.

The Howling Fjord quest chain did not make much of an impression on me. No one sends you to find Old Icefin, you just wander across him and he draws a simple rock picture to make his request. While sad, it is just one more creature affected by the scourge.

However, when D.H.E.T.A. sent me to a full blown (albeit tiny) murloc village I was super thrilled. So what if I have to farm an item to be able to talk to the murlocs… finally all that mumbo-jumbo makes sense! King Mrgl-Mrgl, while having his own agenda, is not unlike the hundreds of others who have requested my services. The interplay of factions within the murloc village was interesting, with a “He may be King, but he only gets X if I get Y” scenario happening at every turn.

The two quests that set apart this entire hub as a “must do” on my alt leveling list, however, is ‘Oh Noes, the Tadpoles!’ and ‘Surrender…. Not!’ Not only do we learn what devious son of a guns murlocs can be (and I thought they were just walking fish!) you also save baby murlocs and have them follow you diligently around while you slaughter the nasty, mean murlocs who trapped them. While the quests themselves are fun from a something new point of view, the absolute best part is the costume.

So if you haven’t yet added the Winterfin Murloc tribes to your must do quests in Northrend, make sure you do. And I’ll keep looking forward to my murloc race… one day.